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welcome to the vectorworld-part!! move mouse or stick left or right to rotate kamera. move mouse or joystick up or down to move kamera for- or backward. hold left mousebutton or joystickbutton down plus moving up or down will change the kameraheight. press right mousebutton to stop kameramovement. left and right mousebutton to leave! some technical infos about the vectorworld: first vectorworld on amiga with cylinders, cones, circles and spheres. most exact realtime cylinder- and conecalculation on amiga. handles about 20 flying objects and 80 bottom-objects. the routines are over half a year old, but have been improved and improved and improved and ... guess you know what i mean!! by the way: this demo should run on all amigas with 1mb memory. turboboard-owners can even load it from their harddisk, because "interference" recognizes a vectorbase in fastmemory!